CSE 438

Mobile Application Development

shopping calculator app icon
virtual pet app icon
drawing app icon
movie search app icon
Date Topic Assigned Due Slides / Videos
Mon Sept 14 Introduction .pdf
Wed Sept 16 Swift .pdf
Mon Sept 21 Studio 1 Lab 1
Wed Sept 23 MVC and Auto Layout .pdf
Mon Sept 28 Studio 2
Wed Sept 30 Views and View Controllers Lab 2 Lab 1 .pdf
Mon Oct 5 Custom Drawing .pdf
Wed Oct 7 View Controllers .pdf .mp4
Mon Oct 12 Scroll Views, Table Views and Collections Lab 3 Lab 2 .pdf
Wed Oct 14 Local Storage and Web Services .pdf
Mon Oct 19 Multithreading .pdf
Wed Oct 21 Remote API's Lab 4 Lab 3 .pdf
Mon Oct 26 Maps and Location Services .pdf
Wed Oct 28 Audio and Video .pdf
Mon Nov 2 Design Principles .pdf
Wed Nov 4 iOS APIs .pdf
Mon Nov 9 Objective-C Lab 4 .pdf
Wed Nov 11 Discuss Final Projects Final Project Due Dates .pdf
Mon Nov 16 Project Proposals
Wed Nov 18 Project Proposals
Mon Nov 23 Project Proposals
Wed Nov 20 Work Day
Mon Nov 30 Brief Status Updates
Wed Dec 2 Work Day
Mon Dec 7 Work Day
Wed Dec 9 Work Day
Mon Dec 14 Final Presentations Project
Wed Dec 16 Final Presentations

TA Hours

We have a great group of TA's to help this semester. All TA hours will be held in the Mac Lab (Whitaker 316). Any changes to the hours listed here will be noted on Piazza.

TA Hours will be posted here once they are established.

Course Information

Learn how to create iOS apps in the Swift programming language. This course covers a variety of topics in the development of modern mobile applications, with a focus on hands-on projects. Students will create multiple fully-functional apps from scratch. The course emphasizes object-oriented design patterns and real-world development techniques. Time is provided at the end of the course for students to work on a project of their own interest.

Instructor

Todd Sproull
Jolley 536

Head TA

Michael Ginn

Grading

Grades are assigned based on performance on the four lab projects and final project. The labs are worth 70% of the final grade, and the final project is worth 30%. The lab breakdown is listed below:

Lab 1: Shopping Calculator (50 points)
Lab 2: Virtual Pet App (75 points)
Lab 3: Drawing App (100 points)
Lab 4: Movie Search App (150 points)

Labs may be submitted up to 3 days late. For each day late you lose 10% of the total points available on the lab. After 3 days late you will receive a 0 on the lab.

Collaboration Policy

For individual assignments, the code you submit must be your own. For the final project, the code must come from you or your teammates. You are allowed to use portions of code found on the Internet (as long as it is not from another CSE 438 student, past or present).

If you are using a significant amount of code from another website, be sure to include a comment in your submission with the URL to the website. Assume significant means 2 or more lines of code.

Submitting code from another student or from a previous semester is considered cheating and you will receive an F in the course. I have a zero tolerance policy towards students using code (or derived code) from another student, do not do it.

Grading

Grades are based on your performance of the labs assigned throughout the semester (70%) and your final project (30%).
Your letter grade in this course is based on your semester score, computed as described above. No rounding is performed on your semester score: you must have at least the stated number of points to earn the associated grade. The following table explains how the score is converted into a letter or pass/fail grade:

Score Grade
Option
Pass/Fail
Option
97 A+ Pass
93 A
90 A-
87 B+
83 B
80 B-
77 C+
73 C
70 C-
60 D Fail
0 F