forest-net
an overlay networks for large-scale virtual worlds
|
This is the complete list of members for mygame.AvatarGraphic, including all inherited members.
AvatarGraphic(AvatarStatus as, AssetManager am, Node rootNode) (defined in mygame.AvatarGraphic) | mygame.AvatarGraphic | inline |
channel (defined in mygame.AvatarGraphic) | mygame.AvatarGraphic | |
comtree (defined in mygame.AvatarGraphic) | mygame.AvatarGraphic | |
control (defined in mygame.AvatarGraphic) | mygame.AvatarGraphic | |
dir (defined in mygame.AvatarGraphic) | mygame.AvatarGraphic | |
fAdr (defined in mygame.AvatarGraphic) | mygame.AvatarGraphic | |
id (defined in mygame.AvatarGraphic) | mygame.AvatarGraphic | |
numNear (defined in mygame.AvatarGraphic) | mygame.AvatarGraphic | |
numVis (defined in mygame.AvatarGraphic) | mygame.AvatarGraphic | |
remove(Node rootNode) (defined in mygame.AvatarGraphic) | mygame.AvatarGraphic | inline |
update(AvatarStatus as) (defined in mygame.AvatarGraphic) | mygame.AvatarGraphic | inline |
user (defined in mygame.AvatarGraphic) | mygame.AvatarGraphic | |
x (defined in mygame.AvatarGraphic) | mygame.AvatarGraphic | |
y (defined in mygame.AvatarGraphic) | mygame.AvatarGraphic |