forest-net
an overlay networks for large-scale virtual worlds
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Class Hierarchy

Go to the graphical class hierarchy

This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 12]
oCforest::AdminTable::Admin
oCforest::DBConnector::adminProfile
oCforest::AdminTableClass that implements a table of information about Forest administrators
oCforest::AvatarClass that implements a simulated avatar in a virtual world
oCmygame.AvatarGraphic
oCmygame.AvatarStatus
oCforest::ClientTable::Client
oCforest::clientInfo
oCClientProxy
oCforest::ClientTableClass that implements a table of information about users
oCforest::ComtreeTable::ClnkInfoComtree link information comtree table entry
oCforest::ComtInfoMaintains information about the comtrees in a Forest network
oCforest::ComtInfo::ComtLeafInfo
oCforest::ComtreeTable::ComtLinkInfo
oCforest::ComtreeRegister::Comtree
oCforest::ComtInfo::ComtreeInfo
oCforest::ComtreeRegisterClass that implements a register of information about comtrees, for use by ClientMgr
oCforest::ComtreeTableClass that implements a table of information on comtrees
oCforest::ComtInfo::ComtRtrInfo
oCforest::RouterCore::ControlInfo
oCforest::CpHandlerThis class is designed for use with multi-threaded controllers (NetMgr, ComtCtl, etc) that use control packets to communicate with routers and other components
oCforest::RouterCore::CpInfo
oCforest::CtlPktThis class provides a mechanism for handling forest signalling packets
oCforest::DBConnector
oCforest::ComtreeTable::Entry
oCforest::IfaceTable::Entry< iface table entry
oCforest::LinkTable::EntryLink table entry
oCforest::EventStruct
oCforest::PacketLog::EventStruct
oCforest::ForestMiscellaneous utility functions
oCforest::HostHost implements a forest host
oCforest::IfaceTable
oCforest::NetInfo::IfInfo
oCforest::IoProcessor
oCforest::NetInfo::LeafNodeInfoStructure holding information used by leaf nodes
oCforest::StatsModule::LinkCounts
oCforest::NetInfo::LinkDesc
oCforest::NetInfo::LinkInfo
oCforest::QuManager::LinkInfo
oCforest::LinkModClass used to represent information used to modify a link
oCforest::LinkTableMaintains information about a Forest router's virtual links
oCforest::LoggerThis is a very simple logger class to control the logging of error messages
oCforest::Misc
oCforest::MonitorMonitor observes status reports sent by Avatars in a virtual world and reports them to a remote client that implements a graphical display of the moving Avatars
oCforest::NetBufferThis class implements a simple user-space buffer for use when reading from a stream socket
oCforest::NetInfoMaintains information about an entire Forest network
oCforest::Np4dNetwork programming for dummies
oCforest::RouterCore::nuClientStructure for tracking pending clients
oCforest::PacketClass that defines fields in Forest packets
oCforest::PacketFilterSupport class used by PacketLog to control packet logging
oCforest::PacketLog
oCforest::PacketStoreMaintains a set of packets with selected header fields and a separate set of buffers
oCforest::PacketStoreTsMaintains a set of packets with selected header fields and a separate set of buffers
oCforest::prefixInfo
oCforest::QueueThis class implements a simple thread-safe queue for communication among threads
oCforest::StatsModule::QueueCounts
oCforest::QueuePair
oCforest::Substrate::QueuePair
oCforest::QuManager::QuInfo
oCforest::QuManagerThe QuManager class, manages a set of queues for each of the links in a router
oCforest::Quu< T >This class implements a simple thread-safe queue for communication among threads
oCforest::Quu< int >
oCforest::Quu< pair< int, int > >
oCforest::Quu< pktx >
oCforest::RateSpecThis class stores bit rates and packet rates for links in both directions
oCforest::RepeaterClass to manage repeated sending of control packets
oCforest::RepeatHandlerClass to aid in handling repeated control packets
oCforest::Router
oCforest::RouterControlThis class handles incoming and outgoing control packets on behalf of a router core
oCforest::RouterCore
oCforest::RouterInfoStructure used to carry information about a router
oCforest::RouterInProc
oCforest::RouterOutProc
oCforest::RouteTableMaintains a set of routes
oCforest::NetInfo::RtrNodeInfoStructure holding information used by router nodes
oCforest::ClientTable::Session
oCSqlProxy
oCforest::StatsModule::StatItem
oCforest::StatsModule
oCforest::SubstrateThis class provides a common substrate used by various controllers
oCforest::ComtreeTable::TblEntry
oCforest::ThreadInfo
oCforest::RouterInProc::ThreadInfoInfo for worker thread used to process an incoming control packet
oCforest::Substrate::ThreadInfo
oCActionListener
|\Cmygame.MainForest
\CSimpleApplication
 \Cmygame.MainForest